Category Archives: Uncategorized
And it’s done – Min Min is now available on Google Play. Get it here. Enjoy
All is looking good for tomorrow’s Android release. Stay tuned!
Jayelinda is pleased to announce that Min Min will be released for Android next month. It will be available on Google Play™ from the 1st of February, 2013. Min Min is a 3D flying and collection game for handheld mobile … Continue reading
On this version, build 129, with this last UI texture, I hereby declare this game to be feature complete. It’s all bugs, polish and final asset passes from here on
Min Min now has a Slide DB profile, check it out at www.slidedb.com/games/min-min
Min Min has its first trailer video! Check it out!
So I’ve made a rather long post on Min Min, and getting good performance out of Unity on Android on my main blog. Check it out here.
Lots of small fixes last week. I took the game along the local IGDA meetup, and got a bunch of useful feedback from people. Most of the issues that came out of that have been implemented now, and the game … Continue reading
Help and UI are not always the most interesting parts of a game to work on, but I think I’ve made good progress. I’ve had a whole bunch of feedback from people playing the game, and I think I’ve addressed … Continue reading